I'm a strong advocate for reproducible research. Here is a collection of source code that I created or helped create, I hope you find them useful :)

You can also find my daily coding work at Github.

TOPO Blend

[ code ] : software that takes two 3D shapes of different topology then produces many reasonable and continuous in-betweens.


[ code ] : joint work with Honghua Li, a tool that convert shapes to more space saving versions

Detail-Replicating Stretching

[ code ] : my master thesis implementation, written in C++ and uses the Qt library


code ] : a Player/Stage ambulance robot controller, in C++


code ] : a simple 3D domino effect simulator / game, in Java


[ code ] : a computer chess player for a small chess board, in Java

Published on  August 20th, 2014